Keynote as a prototyping tool?
I saw two things in the past week that made me think about Keynote as a prototyping tool for interaction design. First was Steve Mulder of Molecular showing a PowerPoint prototype at the UXWeek panel, ‘Next Generation of Web Applications’. Second was stumbling over the Flash export panel in Keynote.
With about 10 minutes of design and another 5 minutes of debugging, I was able to slap together this prototype using Keynote and save it out as a Flash file. Using the prototype you can (a) show/hide a panel, (b) add an item, and (c) delete the item.
Obviously, Keynote as a prototyping tool does have some limitations, but it also seems an appropriate light-weight choice when you want to evaluate or communicate a linear progression of interaction.
Pros:
- It’s really fast—admittedly, this isn’t a great prototype, but it took <10 minutes.
- It’s very portable—it’s useful for communicating with clients or testing with users.
Cons:
- You can’t convey hover—there’s no way to create passive highlighting, pop-ups, or change pointer icons.
- Linear logic only—although the path of the interaction can branch, Keynote really can’t support much logic beyond what a Choose-Your-Own-Adventure book can support.
Oh, and here’s the Keynote file I used to create the prototype.
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[...] Phil Frelinger of Xero champions working with Flash, others have even suggested Powerpoint or Keynote), we found that for static pages, image map prototypes worked best, and for forms integrating image [...]
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