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Aurora: Designing the Mobile Experience

While we were designing Aurora, we thought about how the experience would scale and translate across multiple devices. For the mobile scenarios, we had to design something that would work on a multi-touch enabled mobile device.

As of today, almost all browser experiences are designed without considering the mobile user. Instead they are derived purely from the desktop experience. My colleague Rachel Hinman says: “I still believe most Internet experiences on mobile devices are broken and compromised, overburdened by interaction models and metaphors from the PC that simply don’t work on small devices. Yet so much of how we…

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