Viewing all ideas posted in Physical Computing

Smart Things reloaded : A visual capture of the discussion

On December 8th, Adaptive Path hosted an event about Smart Things.

You know…real, physical things that we use…only smarter and tricked out with information and stuff. The things that will make the glorious-ubiquitous-connected future come into being. And be awesome.

The event was a conversation on the themes in Mike Kuniavsky‘s recently released book, Smart Things.     It was a lively talk, featuring Mike (author, founder of ThingM, and one of the original founders of Adaptive Path) and David Merrill of Sifteo. Adaptive Path’s Peter Merholz facilitated a Q&A discussion.

We wanted to…

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Off the Desktop and Into the World

By our talented summer associate Dane Petersen

When you think of a computer, what sort of image pops into your head? Perhaps you see a screen, keyboard and mouse. Maybe you think of a laptop, with its screen, keyboard and touchpad all built into the same unit. If you’re particularly crafty, you might think of a mobile device with a touch screen.

The truth is, none of these objects are actually a computer. They are merely the tools that we use to interact with a computer. We traditionally input data using a keyboard and a pointing device, and the…

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Experimentation, Prototyping and Roombas Engaging in Gladiatorial Combat. Highlights from Beyond the

Will we look back on the desktop experience of today in much the same way we reflect on computer punch cards of yore? If so, when will the desktop and mouse become irrelevant? How do people who want to explore the world of technology experiences that are free from the tethers of the keyboard and mouse begin?

These along with a host of other thought-provoking questions were among the topics of discussion, debate, and jest at last week’s Beyond the Desktop panel discussion. I was honored to be in the company of six brave and talented designers who are…

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Beyond the Desktop

Mobile is a realm of user experience that has long held my imagination because it’s an accessible opportunity space for designers to explore, prototype and ultimately invent new ways for people to interact with information. Mobile is a place where we can experiment; it’s a place where designers can test the tethers of the PC desktop legacy and create interactions that begin to bring Mark Weiser’s original vision of ubiquitous computing closer to reality.

There have been clear and consistent signals over the last year that indicate the technology landscape is rapidly evolving beyond the boundaries of…

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Signposts for the Week Ending July 25, 2008

Say goodbye to the computer mouse

The BBC reports a leading research company is predicting the days of the computer mouse are numbered.

Google vs. Wikipedia: It’s War!

Wired magazine reports that the big G has launched a service called Knol - short for ‘knowledge’ - which is basically a different flavored Wikipedia. Watch out Wiki, Google wants your crown!

Android and Symbian, sitting in a tree…

“...Google’s Android OS and Nokia’s Symbian will “combine to provide a single open source OS,” sometime in the very near future…” Seems like a marriage between Linux and Fortran.

It&#8217…

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Adventures in Physical Computing, Part 1: Adaptive Path's Interaction Design Lab

Over the last several years, Adaptive Path’s business has expanded from mostly web work to a mix of web, mobile, medical devices, and consumer electronics. As our business has changed, our skills have needed to change along with it. Part of that change is gaining a comfort, understanding, and hands-on knowledge of subjects that didn’t used to be part of our vocabulary: electronics, programming, and industrial design, just to name a few.

Adaptive Path’s Interaction Design Lab

Originally uploaded by odannyboy

 

 

So as part of expanding our skills, I went and set up the beginning of an…

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