Viewing all ideas posted in Charmr Project

Charmr Announced as IDEA Finalist!

We’re excited to announce Charmr as a finalist in the IDEA awards! Charmr is a design concept we created that shows the vision for a combined glucose pump and monitor for Type 1 Diabetics. This started in response to a challenge. Amy Tenderich, a well-known diabetes advocate, wrote an open letter to Steve Jobs on her blog. In her post she asked Jobs to apply his design expertise to “the little devices that keep us alive, the people with chronic conditions.” As part of our R&D work, we took on the challenge and created a revolutionary diabetes management…

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Charmr: Initial Feedback

We’ve been overwhelmed by the (mostly positive) feedback for the Charmr concept, and we thank you for it. Comments like this one:I am not a techie, just a Mom with a social work degree who has a 17 year old daughter with diabetes. My husband sent me this link and I am so excited that some real interest is being shown in developing an insulin pump with current technology. If I could get my daughter Caitlyn to download her pump record, when she is charging her IPOD and downloading music that would be a miracle. Currently the pump she…

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Charmr: Diabetes Management Research — There's No Vacation from Diabetes

At the onset of the diabetes management project, our team had a textbook understanding of diabetes, but we had no insight into the experience of living with a chronic condition like diabetes on a daily basis. We had a hunch that, like most products and services developed today, the current products diabetics use to manage their condition are designed to accommodate technology and business constraints—with very little understanding or empathy towards the human experience.

The objective of our research was to gain that perspective, to understand and empathize with the daily experience of living with diabetes, and then design…

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Charmr: Interaction and Visual Design

The next challenge after concepting was to prove that this concept could actually work by fleshing out the essential screen flows.

The displays on leading insulin pumps today are the size of PDA screens and use a number of hard keys for navigation. Was it even realistic to create an adequate, easy-to-understand interface using a 2 x .75 inch touch-screen half the size of my Nokia N73’s screen?

Dan Saffer and I began the interaction design process by examining the options and screen content in existing devices. Identifying what our participants actually used, we sought out the “essence” of the insulin…

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