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UXI Minneapolis

UX Intensive: IxD

Minneapolis — June 16 - 19, 2008

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Regular Pricing
Single Day: US$745
All 4-days: US$2,495

imageBuild upon your understanding of interaction design principles by learning tools and techniques that will improve your interaction design work. Led by Dan Saffer, an Experience Design Director at Adaptive Path and author of Designing for Interaction.

“I love the educational atmosphere. It’s great to learn from folks who are eager to learn themselves. Their ability to relate their experiences to the course material was really effective.” — Jason Goldman, Google

“There were lots and lots of interesting ideas flying around, with many good opportunities to delve into the practical applications of those ideas. .” — Jenn Sturm, Human Rights Campaign

Who is this workshop for?

This workshop is for intermediate to experienced designers who want to deepen their knowledge of interaction design beyond wireframes and personas. Dan guides participants to a better understanding of the design process with a deep dive into model making, ideation, creating design principles, innovating your design process, and prototyping.

How UXI IxD Works:

Since it is difficult to teach interaction design any other way, Interaction Design Day at UXI is a hands-on, studio approach to refining your interaction design skills. Each section of the day takes a part of the design process and provides a brief presentation, a case study, then an exercise to try out the techniques and ideas presented. It is an intense day of model making, brainstorming, and prototyping.

This workshop covers:

Agenda

Time Activity
8:00-9:00 AM Breakfast and Registration
9:00-9:15 AM Introduction and Characteristics of Good Interaction Design
9:15-9:30 AM Making Models from Research
9:30-10:15 AM Exercise I: Making a Conceptual Model
10:15-10:30 AM Ideation
10:30-11:00 AM Exercise II: Brainstorming
11:00-11:30 AM Break
11:30-11:45 AM Design Principles
11:45-12:30 PM Exercise III: Design Principles
12:30-1:30 PM Lunch
1:30-2:00 PM Innovating Design Methods
2:00-2:45 PM Exercise IV: Innovating A Design Method
2:45-3:15 PM Fixing Broken Products
3:15-3:45 PM Break
3:45-4:00 PM Prototyping
4:00-5:00 PM Exercise V: Device Prototyping

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Location

The Depot Minneapolis
225 South Third Avenue
Minneapolis, MN
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