I was asked to write up a list of favorite design-related books for the newsletter site Freepint. I have no idea when such a thing would be published, and I realized it was ideally suited to the AP Blog. Enjoy! (These are *personal* choices and don’t reflect the views of Adaptive Path blah blah… and add your favorites to the comments…)
The Design of Everyday Things, Donald Norman. It’s almost hoary to mention it, but it’s one of the few books that changed my life. I’ve written more about it here
Understanding Comics, Scott McCloud. A brilliant long-form essay on the nature of creativity, how humans process visual information, and the power of narrative.
Designing for People, Henry Dreyfuss. Written over 50 years old by America’s pre-eminent industrial designer, it lays out a user-centered design philosophy long before the phrase “user-centered design” entered our professional language. Refreshing clear, straightforward, and free of the BS that clouds much design writing.
The Visual Display of Quantitative Information and Envisioning Information, Edward Tufte. These two are required reading for any one involved in communicating visually. (His later two you can pass on.)
Who Built America?, The American Social History Project. This CD-ROM, based on a textbook, set the standard for what a multimedia digital book should be. Developed in 1993, it’s marriage of text, sound, imagery, and, video, along with it’s engagement with archival sources, still inspires.
The Architecture of Happiness, Alain de Botton. The most recent book on the list, but definitely worth inclusion. A delightful book-length essay on the power that architecture has on our emotional state, fabulously illustrated with perfectly-selected photos.
How Buildings Learn, Stewart Brand. This is one of those books that every IA has read, even though it has nothing to do with IA. Stewart looks at how buildings evolve over time, and his book serves as a reminder that all of us are creating things that people are going to *use*.
Information Architecture for the World Wide Web, 2nd Edition, Lou Rosenfeld and Peter Morville. Still the best “web design” book out there, with a strong focus on what it actually takes to build great sites. And I’m not saying this just because I was a technical editor.
Interface Culture, Steven Johnson. Getting a little long in the tooth, but Johnson’s book is the first extended piece of critical writing on the subject of interface and interaction design from the viewpoint of a non-designer. Valuable in recognizing how interface engage with the culture that creates them.
The Cluetrain Manifesto (multiple authors). Written in the midst of Web 1.0, this tract on what it means for businesses to meaningfully engage in business online contains deep truths that still frighten most organizations.
Design Research, edited by Brenda Laurel. About half to two-thirds of this isn’t all that valuable, but the remainder of the book more than makes up for it. Brenda probes the boundaries of research, which is essential as we design for an increasingly uncertain world.
Shaping Things, Bruce Sterling. What happens when everything is, well, information? Bruce delves into the subject of spimes and reorients your view of things in the world. And, hey, I even dug the (oft-criticized) graphic design.
And heck, why just books? Why not also, The Films of Charles and Ray Eames? So good. So insightful.
(And, of course, there are the books written by my colleagues… but those go without saying…)
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