An internal AP mailing list has been buzzing since Amanda Willoughby asked, “What are the top 10 books, papers, websites, or objects had the most influence on your work, inspired you, or made you a better person?” I knew that as soon as I answered, I’d end up kicking myself for forgetting to include someone or something that I’d be mortified not to have mentioned.
Wouldn’t you know, I forgot to list Jane McGonigal’s This Is Not A Game: Immersive Aesthetics and Collective Play, her seminal paper on the alternate reality game (or ARG) known as The Beast, it’s “players” and their methods of collaboration. It’s a delightful read, and it was at the front of my mind this weekend when I learned about something that can only be the emergence of another full-fledged ARG.
It seems that as both a political statement and a promotion for the upcoming Nine Inch Nails album “Year Zero”, Trent Reznor has orchestrated a full-fledged immersive game that spans from encoded messages on T-shirts to dozens of microsites to thumb drives with leaked tracks. It’s complex, potentially controversial and gaining a significant amount of press attention only two weeks after it first came to light.
I’ve already spent a couple hours perusing the 360+ pages of threaded posts on the message boards at Echoing the Sound, where (much like the original Cloudmakers group board) the game is being discussed and dissected as it unfolds. It’s all rather impressive, both in scope and in its message, which is strongly anti-establishment (these links come with a strong content warning: the game kicks off with audio from an alleged “sniper shooting”). As the Year Zero approaches its puzzles will be tackled, and I’m excited to see how this group of players works together to solve and experience the whole thing.





