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	<title>Comments on: Greedy Mobile Interfaces</title>
	<atom:link href="http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/</link>
	<description>Adaptive Path Blog</description>
	<pubDate>Thu, 04 Dec 2008 23:42:31 +0000</pubDate>
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		<title>By: davemooregan</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-179655</link>
		<dc:creator>davemooregan</dc:creator>
		<pubDate>Mon, 13 Oct 2008 01:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-179655</guid>
		<description>A lot has changed in the year since this study; the release of the iPhone in June of 2007 and Google’s Android platform in November 2007 were watershed moments for the mobile Internet – improving the experience and opening up opportunities for usage that simply didn’t exist before,What has been exciting me most about mobile these days is that exact challenge… figuring out what metaphors and models to keep and what to leave behind as we try to prism Internet content through a myriad of devices, Yeah!!! send those greed bastards to us and we'll exploit them! http://www.greedypeople.com</description>
		<content:encoded><![CDATA[<p>A lot has changed in the year since this study; the release of the iPhone in June of 2007 and Google’s Android platform in November 2007 were watershed moments for the mobile Internet – improving the experience and opening up opportunities for usage that simply didn’t exist before,What has been exciting me most about mobile these days is that exact challenge… figuring out what metaphors and models to keep and what to leave behind as we try to prism Internet content through a myriad of devices, Yeah!!! send those greed bastards to us and we&#8217;ll exploit them! <a href="http://www.greedypeople.com" rel="nofollow">http://www.greedypeople.com</a></p>
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		<title>By: Really Sarah Syndication &#187; Blog Archive &#187; Well Put!</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-179600</link>
		<dc:creator>Really Sarah Syndication &#187; Blog Archive &#187; Well Put!</dc:creator>
		<pubDate>Tue, 16 Sep 2008 10:30:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-179600</guid>
		<description>[...] iPhone demands we disengage with the world and worship it’s visual luster during use. [from Rachel Hinman&#8217;s Adaptive Path [...]</description>
		<content:encoded><![CDATA[<p>[...] iPhone demands we disengage with the world and worship it’s visual luster during use. [from Rachel Hinman&#8217;s Adaptive Path [...]</p>
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		<title>By: Little Springs Design: Mobile User Experience &#187; greatness and danger in police car computers</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-179224</link>
		<dc:creator>Little Springs Design: Mobile User Experience &#187; greatness and danger in police car computers</dc:creator>
		<pubDate>Wed, 23 Jul 2008 14:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-179224</guid>
		<description>[...] of heads-down behavior are, as I mentioned already, obvious for consumers on mobiles, and promise to get worse [...]</description>
		<content:encoded><![CDATA[<p>[...] of heads-down behavior are, as I mentioned already, obvious for consumers on mobiles, and promise to get worse [...]</p>
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		<title>By: Jim Griesemer</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178900</link>
		<dc:creator>Jim Griesemer</dc:creator>
		<pubDate>Fri, 20 Jun 2008 16:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178900</guid>
		<description>Rachel, I agree with you. Isn't a great deal of the problem the sheer volume of features the interface is trying to handle? I see interfaces as portals to all the devise can do. The smaller the portal, the more intense attention (disengaging) is required of the user. There appears to be a presumption that a mobile device &lt;b&gt;should&lt;/b&gt; do everything a computer can. Why?

I think we are paying a high price (albeit hidden one) with all of this mobile feature creep. You pointed a good one out in your article. But, there are more serious ones as well. As a cyclist, I have become increasing concerned of distractions for drivers. It only takes one diverted glance to a mobile device UI to take someone like me out for good.</description>
		<content:encoded><![CDATA[<p>Rachel, I agree with you. Isn&#8217;t a great deal of the problem the sheer volume of features the interface is trying to handle? I see interfaces as portals to all the devise can do. The smaller the portal, the more intense attention (disengaging) is required of the user. There appears to be a presumption that a mobile device <b>should</b> do everything a computer can. Why?</p>
<p>I think we are paying a high price (albeit hidden one) with all of this mobile feature creep. You pointed a good one out in your article. But, there are more serious ones as well. As a cyclist, I have become increasing concerned of distractions for drivers. It only takes one diverted glance to a mobile device UI to take someone like me out for good.</p>
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		<title>By: Brian Pirie</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178474</link>
		<dc:creator>Brian Pirie</dc:creator>
		<pubDate>Fri, 30 May 2008 17:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178474</guid>
		<description>An example of how we're taking a step backward here is Apple's new iPhone / iPod Touch interface. With earlier iPods, you could do all the most common actions - starting or pausing, skipping to the next track, adjusting the volume, entirely by touch with one hand, without even looking at the device. With the new devices, such as the ironically named iPod "Touch", you can't interact by touch alone. You have to look at the screen to know where the controls are. Added to that, they're often positioned so that it's awkward to reach the buttons when holding the device in one hand.

So, we've gone from having to only use one hand, to having to have both hands, plus the eyes, engaged to do even the most simple operations...</description>
		<content:encoded><![CDATA[<p>An example of how we&#8217;re taking a step backward here is Apple&#8217;s new iPhone / iPod Touch interface. With earlier iPods, you could do all the most common actions - starting or pausing, skipping to the next track, adjusting the volume, entirely by touch with one hand, without even looking at the device. With the new devices, such as the ironically named iPod &#8220;Touch&#8221;, you can&#8217;t interact by touch alone. You have to look at the screen to know where the controls are. Added to that, they&#8217;re often positioned so that it&#8217;s awkward to reach the buttons when holding the device in one hand.</p>
<p>So, we&#8217;ve gone from having to only use one hand, to having to have both hands, plus the eyes, engaged to do even the most simple operations&#8230;</p>
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		<title>By: links for 2008-05-28 (Leapfroglog)</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178386</link>
		<dc:creator>links for 2008-05-28 (Leapfroglog)</dc:creator>
		<pubDate>Wed, 28 May 2008 06:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178386</guid>
		<description>[...] adaptive path » blog » Rachel Hinman » Greedy Mobile Interfaces &#8220;…letting ourselves explore the land of the senses is the only way to start to break the dominance of the greedy, visually-driven interfaces and deliver mobile experiences and interactions that - as Adam Greenfield says - dissolve into behavior.&#8221; (tags: beingintheworld awareness engagement senses visual mobility physical interactions) [...]</description>
		<content:encoded><![CDATA[<p>[...] adaptive path » blog » Rachel Hinman » Greedy Mobile Interfaces &#8220;…letting ourselves explore the land of the senses is the only way to start to break the dominance of the greedy, visually-driven interfaces and deliver mobile experiences and interactions that - as Adam Greenfield says - dissolve into behavior.&#8221; (tags: beingintheworld awareness engagement senses visual mobility physical interactions) [...]</p>
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		<title>By: Little Springs Design: Mobile User Experience &#187; my ideal mobile browser</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178371</link>
		<dc:creator>Little Springs Design: Mobile User Experience &#187; my ideal mobile browser</dc:creator>
		<pubDate>Tue, 27 May 2008 15:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178371</guid>
		<description>[...] is not something that supports mobile use. We need to move mobile apps in the right direction and break the trend that leads to heads-down interaction, or lack of use entirely.   &#171;&#171; interview with [...]</description>
		<content:encoded><![CDATA[<p>[...] is not something that supports mobile use. We need to move mobile apps in the right direction and break the trend that leads to heads-down interaction, or lack of use entirely.   &laquo;&laquo; interview with [...]</p>
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		<title>By: Kars</title>
		<link>http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178366</link>
		<dc:creator>Kars</dc:creator>
		<pubDate>Tue, 27 May 2008 08:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/#comment-178366</guid>
		<description>Some starting points for those struggling with this issue: &lt;a href="http://www.dourish.com/embodied/" rel="nofollow"&gt;Dourish's book&lt;/a&gt;, &lt;a href="http://www.blackbeltjones.com/work/2007/11/15/lost-futures-unconscious-gestures/" rel="nofollow"&gt;this&lt;/a&gt; (and other) posts by Matt Jones.</description>
		<content:encoded><![CDATA[<p>Some starting points for those struggling with this issue: <a href="http://www.dourish.com/embodied/" rel="nofollow">Dourish&#8217;s book</a>, <a href="http://www.blackbeltjones.com/work/2007/11/15/lost-futures-unconscious-gestures/" rel="nofollow">this</a> (and other) posts by Matt Jones.</p>
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