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	<title>Comments on: How many of your team&#8217;s ideas are in the iPhone?</title>
	<atom:link href="http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/</link>
	<description>Adaptive Path Blog</description>
	<pubDate>Sat, 06 Sep 2008 00:16:37 +0000</pubDate>
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		<title>By: Ben</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-178606</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 04 Jun 2008 23:38:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-178606</guid>
		<description>Accelerometers have gone down in price in the past five years.  You can now buy 3 axis accelerometers for $3 or $4 dollars ( and that is single quantity prices).

Source: digikey.com and/or mouser.com</description>
		<content:encoded><![CDATA[<p>Accelerometers have gone down in price in the past five years.  You can now buy 3 axis accelerometers for $3 or $4 dollars ( and that is single quantity prices).</p>
<p>Source: digikey.com and/or mouser.com</p>
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		<title>By: Avoiding Ready-Fire-Aim UX Design - Craig Shoemaker</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-178440</link>
		<dc:creator>Avoiding Ready-Fire-Aim UX Design - Craig Shoemaker</dc:creator>
		<pubDate>Thu, 29 May 2008 20:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-178440</guid>
		<description>[...] How many of your team’s ideas are in the iPhone? [...]</description>
		<content:encoded><![CDATA[<p>[...] How many of your team’s ideas are in the iPhone? [...]</p>
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		<title>By: AK</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-175830</link>
		<dc:creator>AK</dc:creator>
		<pubDate>Fri, 04 Jan 2008 04:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-175830</guid>
		<description>As someone who's gone through this, let me add the to the rest of your potential conversation with your managers.

My conversations go "did you see what *company name here* did? I think we can do something just as slick. Remember the issue with *insert previous problem here*. If we do *enter your idea here* we can *expected outcome*. What do you think? I can have this up and running in no time" 

For example: "did you see what Google did with the type-ahead? I think we can do something just as slick. Remember the issue with inconsistent data entry? We can provide a drop down with commonly keyed data and increase the clean/good data entered in the system. I can have it up by tomorrow. What do you think?"

What did does is make you:
- aware of innovation in the field
- able to come up with innovating ideas 
- aware of a issues that exist
- able to provide a solution that contributes to the business
- properly set the expectations of your manager
- able to deliver

If you do have a good idea, it will be hard for your managers to say no. Do this often enough you have your managers coming to you for ideas.

What also helps is a little humility by giving credit to your manager. It will make them look good to his/her manager, which can pay huge dividends.</description>
		<content:encoded><![CDATA[<p>As someone who&#8217;s gone through this, let me add the to the rest of your potential conversation with your managers.</p>
<p>My conversations go &#8220;did you see what *company name here* did? I think we can do something just as slick. Remember the issue with *insert previous problem here*. If we do *enter your idea here* we can *expected outcome*. What do you think? I can have this up and running in no time&#8221; </p>
<p>For example: &#8220;did you see what Google did with the type-ahead? I think we can do something just as slick. Remember the issue with inconsistent data entry? We can provide a drop down with commonly keyed data and increase the clean/good data entered in the system. I can have it up by tomorrow. What do you think?&#8221;</p>
<p>What did does is make you:<br />
- aware of innovation in the field<br />
- able to come up with innovating ideas<br />
- aware of a issues that exist<br />
- able to provide a solution that contributes to the business<br />
- properly set the expectations of your manager<br />
- able to deliver</p>
<p>If you do have a good idea, it will be hard for your managers to say no. Do this often enough you have your managers coming to you for ideas.</p>
<p>What also helps is a little humility by giving credit to your manager. It will make them look good to his/her manager, which can pay huge dividends.</p>
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		<title>By: links for 2007-07-12 (Leapfroglog)</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-100237</link>
		<dc:creator>links for 2007-07-12 (Leapfroglog)</dc:creator>
		<pubDate>Thu, 12 Jul 2007 06:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-100237</guid>
		<description>[...] adaptive path » blog » blog archive » How many of your team&#8217;s ideas are in the iPhone? Will the iPhone&#8217;s release *really* &#8216;change the game&#8217;? I&#8217;m looking forward to the first reports of people actually using it as a case to get UX higher on the agenda. (tags: UX userexperience iPhone innovation business) [...]</description>
		<content:encoded><![CDATA[<p>[...] adaptive path » blog » blog archive » How many of your team&#8217;s ideas are in the iPhone? Will the iPhone&#8217;s release *really* &#8216;change the game&#8217;? I&#8217;m looking forward to the first reports of people actually using it as a case to get UX higher on the agenda. (tags: UX userexperience iPhone innovation business) [...]</p>
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		<title>By: Jim Rait</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98490</link>
		<dc:creator>Jim Rait</dc:creator>
		<pubDate>Fri, 06 Jul 2007 14:15:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98490</guid>
		<description>We talk about product branding for consumers but I stumbled across Tom peter's BrandYou that talks of me and you as a brand so in order for the decision maker's to connect with what we want to do we have to tell a story that is authentic ( we told a story and delivered the content before.. even if a small step forward)and then deliver the promise of the story.. which is about making ideas tangible by visualisation and prototyping early. When someone engages with the story the $20 dollars becomes "only $20 dollars" for those benefits/experiences/opportunities. But it does mean we need to do more upfront homework to explore possibilities playfully before we engage the decision-makers and we need to find the opinion formers too! It's the world of Make-one, play-with-one, break-one then move-on.</description>
		<content:encoded><![CDATA[<p>We talk about product branding for consumers but I stumbled across Tom peter&#8217;s BrandYou that talks of me and you as a brand so in order for the decision maker&#8217;s to connect with what we want to do we have to tell a story that is authentic ( we told a story and delivered the content before.. even if a small step forward)and then deliver the promise of the story.. which is about making ideas tangible by visualisation and prototyping early. When someone engages with the story the $20 dollars becomes &#8220;only $20 dollars&#8221; for those benefits/experiences/opportunities. But it does mean we need to do more upfront homework to explore possibilities playfully before we engage the decision-makers and we need to find the opinion formers too! It&#8217;s the world of Make-one, play-with-one, break-one then move-on.</p>
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		<title>By: Yme&#8217;s Thoughts &#187; Blog Archive &#187; Everybody&#8217;s built the iPhone</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98399</link>
		<dc:creator>Yme&#8217;s Thoughts &#187; Blog Archive &#187; Everybody&#8217;s built the iPhone</dc:creator>
		<pubDate>Fri, 06 Jul 2007 06:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98399</guid>
		<description>[...] on telecoms and mobile devices. Some of the ideas we had are now visible in the iPhone. There are more people with a similar deja vu experience. But in the end it&#8217;s not just about having ideas, [...]</description>
		<content:encoded><![CDATA[<p>[...] on telecoms and mobile devices. Some of the ideas we had are now visible in the iPhone. There are more people with a similar deja vu experience. But in the end it&#8217;s not just about having ideas, [...]</p>
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		<title>By: Ymerce &#187; Iedereen heeft de iPhone gemaakt</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98397</link>
		<dc:creator>Ymerce &#187; Iedereen heeft de iPhone gemaakt</dc:creator>
		<pubDate>Fri, 06 Jul 2007 06:47:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98397</guid>
		<description>[...] en de mobiele telefoon. Een aantal ideeen die we hadden zie je nu terug in de iPhone. Er zijn meer mensen die een dergelijke deja vu ervaring hebben. Maar uiteindelijk draait het niet alleen om de [...]</description>
		<content:encoded><![CDATA[<p>[...] en de mobiele telefoon. Een aantal ideeen die we hadden zie je nu terug in de iPhone. Er zijn meer mensen die een dergelijke deja vu ervaring hebben. Maar uiteindelijk draait het niet alleen om de [...]</p>
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		<title>By: Paul Levinson</title>
		<link>http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98377</link>
		<dc:creator>Paul Levinson</dc:creator>
		<pubDate>Fri, 06 Jul 2007 04:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.adaptivepath.com/blog/2007/07/05/how-many-of-your-teams-ideas-are-in-the-iphone-2/#comment-98377</guid>
		<description>Lots of people predicted and even designed aspects of the iPhone - &lt;a href="http://paullevinson.blogspot.com/2007/06/iphone-arrives.html" rel="nofollow"&gt;I've been writing about it since 1979&lt;/a&gt;...</description>
		<content:encoded><![CDATA[<p>Lots of people predicted and even designed aspects of the iPhone - <a href="http://paullevinson.blogspot.com/2007/06/iphone-arrives.html" rel="nofollow">I&#8217;ve been writing about it since 1979</a>&#8230;</p>
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